Norkart

Structuring onboarding for Tōitsu

During my internship at Norkart, I helped shape the “Getting started” pages for Tōitsu, the company’s design system. Working with another design intern, I organised onboarding content, designed page layouts and wrote guidelines for selected UI components.

Project

Internship at Norkart

Timeline

8-week internship • Autumn 2024

Team

2 design interns, with Norkart’s designers and developers

My role

Interaction design intern: design system onboarding, content structure and component guidance

Structured getting-started content around different work needs.

Designed onboarding layouts using the existing system.

Wrote guidance for using selected components consistently.

My contribution

Working with another design intern, I reviewed existing insights and helped interview developers, co-structured the onboarding content and page hierarchy, designed low- and high-fidelity interactive prototypes, and wrote selected component guidelines with responsive layouts for handoff.

Brief and contribution

Giving people a starting point

The brief

Tōitsu was being prepared for launch when we joined. Our task was to help colleagues understand how to get started: which resources were relevant, how to access their tools and where to find guidance for everyday work.

Scope

The design-system foundations were already being developed by Norkart’s team. We worked within that framework, focusing on the content and layout of the onboarding pages. I also wrote usage guidelines for selected components.

Content structure

Deciding what people needed to get started

We began with research. We looked at how other design systems handle getting started, conducted interviews, and built on insights Norkart had already gathered about the people using Tōitsu.

From there, we mapped everything that could belong in onboarding and grouped it into four content areas. Each area links the page structure to a practical task, such as finding implementation documentation or starting with the Figma library.

Design system benchmarking

Interviews

Existing Norkart insights

Content mapping

Four content areas

Setup and access

Getting into tools and the right team spaces

Documentation

Where implementation and design guidance lives

Tools

What each tool is for in daily work

Support

Where to ask when something is missing

Onboarding

Different starting points, a shared structure

The onboarding pages group resources around the work people do. Designers find guidance for the Figma library and design tools; developers find setup, technical documentation and implementation resources.

Detail of the designer page: a blue “Kom i gang med Figma” panel with six numbered setup steps, followed by expandable topics for auto layout, Tōitsu components, variants and themes

Designer onboarding: an overview of resources plus practical guidance for Tōitsu in Figma. Screens in Norwegian.

From finding the system to using it in Figma

The designer page opens with key resources, followed by tool guidance and setup steps. Topics such as auto layout, components, variants and themes sit in expandable sections, while the Figma getting-started steps stay visible.

1

Entry points to key resources open the page.

2

Numbered, always-visible steps for getting started in Figma.

3

Expandable sections for topics such as auto layout and variants.

Expandable sections keep the overview compact, so each label must say clearly what sits inside.

Connecting setup, documentation and tools

The developer page splits setup, documentation and tools into clear sections. It links to the monorepo and Material UI documentation, and explains where tools such as Azure DevOps, Git and Figma fit in the workflow.

1

Setup information comes first.

2

Monorepo and Material UI documentation in one section.

3

Each tool described and paired with its link.

This export shows the logged-out state, so setup content sits behind a sign-in notice.

Developer page section “Oppsett for å utvikle” with a sign-in notice, followed by “Dokumentasjon” describing Nx Monorepo and Material UI, each with a documentation link
Developer page section “Verktøy” describing Azure DevOps, Git and React, each paired with a link

Developer onboarding: the resources needed to start working in the existing technical environment. Screens in Norwegian.

A consistent way to navigate the information

On every page, section navigation gives an overview of the content. Tools and useful links have their own areas, and a support prompt shows where to ask for missing guidance.

Guidelines

Making usage guidance explicit

Alongside the onboarding pages, I wrote usage guidelines for selected UI components. That meant understanding the existing system and explaining how each element should be used: recommended practices and what to avoid.

It taught me to design for the decisions someone makes when using a component, not only the component itself.

Tōitsu “Colors” page with usage guidelines: a “Gjør dette” column of recommended practices beside an “Ikke gjør dette” column of things to avoid

A usage-guidance example from Tōitsu: recommended practices alongside situations to avoid. In Norwegian.

Outcome and reflection

Contributing to a system preparing for launch

Our onboarding ideas were taken forward as Tōitsu prepared for launch. My contribution included content structure, page layouts and selected component guidelines, developed in close collaboration with Norkart’s design team.

Three Tōitsu design-system pages as browser windows: the Designe getting-started page, the “Kom i gang med Figma” onboarding steps, and the Colors page with its do and don’t usage guidelines.
Two Tōitsu pages as browser windows: the “Kom i gang med Figma” onboarding steps and the Colors page with its do and don’t usage guidelines.

Tōitsu pages I contributed to, including the Figma onboarding steps and the Colors usage guidelines.

What I contributed to

An organised structure for getting-started content.

Onboarding prototypes and layouts within Tōitsu’s existing framework.

Written guidance for selected components.

Learning to design within an existing system

Working with existing components let me focus more closely on information, sequence and guidance. I also became more comfortable sharing work before it was fully polished. With a launch approaching, discussing unfinished ideas and responding to feedback were part of moving the work forward.

If I continued this work

I would observe new colleagues completing their first setup tasks to see where they hesitate, miss guidance or need support.

Accessibility considerations

Clear onboarding structure, concrete do and don’t examples and responsive layouts aimed to make the design system documentation easier to understand and use. An accessibility-focused next step would be to make keyboard behaviour, focus states and accessible naming explicit in the relevant guidelines.

Credits

Team: Asma Al-Sahli and Charlotte Skråmestø • Supervisors: Ingeborg Venås (Norkart) and Terje Stafseng (NTNU) • NTNU IDG3541 Design Internship, 5th semester, autumn 2024

Have something in mind?

Let’s work together.

Open to projects, collaborations and design roles.

Have something in mind?

Let’s work together.

Open to projects, collaborations and design roles.

Have something in mind?

Let’s work together.

Open to projects, collaborations and design roles.